Thursday, June 16, 2011

First Inductee of Level 9 Hall of Fame!

Contratulations to thwsl from CivClub. Thwsl achieved a Cultural Victory in Challenge 1 - Persia, Mesopotamia! Link to Hall of Fame is here.




This is what thwsl had in mind at the end (translated to English by maltz):

This map is very special: very large, very poor.

There are great gaps between the AIs, and their true power are not closely related to their apparent strength. There is only one thing that determines the AI's true powers - their birth place. There are too few river regions on the map. Without rivers, the AIs are doomed to endless poverty. Every turn, they suffer from deficits in the hundreds, which seriously hurt their technology. They keep turning up military units, but then the soldiers get disbanded due to the lack of upkeep fee. Basically, the poor AIs are rendered useless. In this game, Greece, Spain, Russia and Turkey are very weak. The other four are not much better off - just barely surviving.

China was very powerful in this game, completing the Manhattan Project in turn 170+ and swiftly destroyed Russia. But then she ran out of opponents due to her cornered birth place, and strangely changed lane to pursue a Cultural Victory with 40+ cities! That's just briliant.

I can't help but to say that this map is actually bigger than a Large map. A very good machine is required for Conquest victory - probably too much for me. And one should have a mental readiness to engage in nuclear warfare with the AIs.

Original text:

这图的特点鲜明:又大又穷。
这个图里AI的差距太大,而且AI强弱基本和本身实力没太大关系,决定AI强弱的只有一点:出生在哪里? 这个图河太少,没河就要穷到爆。每天负几百的金,科技自然快不了,一边造兵,一边因为维护费被解散,基本没钱的AI全傻眼。所以这局中希腊,西班牙,俄国和土耳其非常弱。剩下4家其实也好不到哪去,算是能勉强度日的那种。
但天朝异常强悍,170+回合就完成了曼哈顿并马上灭了俄罗斯,可惜后来因为地域问题,没有对手了,居然改走了文化胜利路线,拿着40多个城还想文化胜利,虧她想的出来 。
但不得不说,这个图应该比大图还要大,要征服胜利,需要很好的机器,小弟个估计是没戏。而且要有和AI进行核大战的觉悟。

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